Update to v1.1
Hi All!
Now that the Game Jam I submitted this game for has finished judging, I'm now able to push a small patch that fixes up a couple of issues/bugs with the game, and hopefully add a slight veiner of polish:
- Built without debug enabled this time, so no annoying command window popup on load.
- Fixed a soft-lock bug on dialog timeout if you took too long to choose
- Separated the background in the Abyss and changed the contrast to make the difference between background and foreground clearer where it needs it most.
Also tweaked backgrounds elsewhere (hopefully) to the same effect
- Slightly changed the climbing dialog to make it slightly clearer how climbing actually works
- Added some dialog after entering the Abyss to help guide/inform players more clearly of their direction choices
- Added footstep sound effects
Files
Get Out Of Depth
Out Of Depth
Status | Released |
Author | WeRideForCoffee |
Genre | Platformer |
Tags | 2D, Game Jam, Godot, Narrative, open-game-art, Pixel Art, Puzzle-Platformer |
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